Meme/game

Mar. 24th, 2003 11:29 am
magid: (Default)
[personal profile] magid
Browsing friendsfriends, I found this description of a new meme.

(from TheoMachio)
How it works: Someone (me) posts a picture. Your mission is to reply post with a picture that "defeats" my picture. In turn, someone replies with a picture that defeats that one, and so on. So, for example, if I posted a map of France, someone could post a picture of Hitler, then someone could post a picture of FDR. Then someone could post a picture of the polio virus. Then someone co uld post a picture of Jonas Salk. The games goes until someone plays Jesus or Kevin Bacon.


Somehow this sounded more like a game to me (hey, Queue - another game that wouldn't require any materials). The first person starts with som ething (person/place/object, or possibly an idea, I suppose, in a variant version), and the other/next player names something that defeats it (see examples in the orginal description), until someone plays Moses (hey, I'm Jewish, I don't feel like having J esus be the ultimate) or [Hm. I don't know much at all about actors, so while Kevin Bacon is entertaining, I suppose, I'd never play him. Anyone have another end conditional to put here?].
I think if there are points at all, they're awarded for entertainment value/coolness, rather more like in the 10,000 Blank White Cards sort of game, rather than more traditional ones.
c

Date: 2003-03-24 08:53 am (UTC)
From: [identity profile] pinkfish.livejournal.com
This game is a little bit like Mornington Crescent, though I think this sounds like more fun (I am sure that real MC fans will disagree with me).

Date: 2003-03-24 08:55 am (UTC)
From: [identity profile] magid.livejournal.com
What's Mornington Crescent? I've never even heard of it...
ยต

Date: 2003-03-24 10:46 am (UTC)
From: [identity profile] pinkfish.livejournal.com
Oh dear, Pandora, please put away the box.

Unfortunately, the rules to Mornington Crescent prohibit me from telling you the rules.

The journey begins . . .

Date: 2003-03-24 10:54 am (UTC)
From: [identity profile] queue.livejournal.com
Games like that really annoy me for some reason.

That is all.

Date: 2003-03-24 11:06 am (UTC)
From: [identity profile] pinkfish.livejournal.com
. . . then you will certainly HATE Mornington Crescent. As a matter of fact, it is probably the quintessential game for annoying [livejournal.com profile] queue, uniting all the people who love to annoy people like [livejournal.com profile] queue into a single, mindless mission aimed right at you.

Do yourself a favor; under any circumstances. Even taking this small action constitutes a move in the game of Mornington Crescent, and a very annoying one, at that.


Date: 2003-03-24 11:08 am (UTC)
From: [identity profile] pinkfish.livejournal.com
Furthermore, don't even reply to either of these comments. No joy is to be found there.

Date: 2003-03-24 11:35 am (UTC)
From: [identity profile] hrafn.livejournal.com
Oh my. How evil.

I'll just reply to my own comment, then

Date: 2003-03-24 11:11 am (UTC)
From: [identity profile] queue.livejournal.com
On first mention, I googled it. Wasted a good 6.5 minutes of my life trying to figure out what the hell it is.

Re: I'll just reply to my own comment, then

Date: 2003-03-24 02:36 pm (UTC)
From: [identity profile] treacle-well.livejournal.com
Did you find out? The most I know (and exactly where I picked up this knowledge, I don't know) is that if I'm recalling correctly, it's a game the basic premise of which is that you figure out shortest routes to get to and from various places via the London Tube.

So, [livejournal.com profile] pinkfish, what dire thing is now going to happen to me?

Date: 2003-03-24 09:25 am (UTC)
cnoocy: green a-e ligature (Default)
From: [personal profile] cnoocy
This actually sounds like a variant of Kill the Cat to me. Kill the Cat is a two-player pencil-and-paper game, in which the first player draws a small cute cat in the center of the page. The second player draws something that could kill the cat (traditional first move: a large weight or anvil) and the first player reponds with something that will neutralize this threat (trad.: a large magnet). Play continues, with the players attacking each other at any point in the chain, from neutralizing the neutralizer to attacking the cat anew, until one player concedes or space on the paper absolutely runs out.

Date: 2003-03-24 09:55 am (UTC)
From: [identity profile] magid.livejournal.com
I'd not heard of that one before, either.

It sounds like something that would test my ability to draw (my ability to get laughs at my sketches while playing Pictionary definitely exceeds my ability to sketch...). Fun, though. Hrm, how to counter thermonuclear devices....


e

Date: 2003-03-24 10:13 am (UTC)
From: [identity profile] queue.livejournal.com
Hrm, how to counter thermonuclear devices....

The U.N.? Oh, wait, no . . .

Date: 2003-03-24 10:42 am (UTC)
From: [identity profile] magid.livejournal.com
Not unless played along with the "depose the president and all others who ignore international treaties" card, perhaps...

Date: 2003-03-24 11:28 am (UTC)
From: [identity profile] hrafn.livejournal.com
Ok . . . this whole thread is hysterical. Must. Play.

Date: 2003-03-24 10:28 am (UTC)
cnoocy: green a-e ligature (Default)
From: [personal profile] cnoocy
Since it's a cartoony game, you can use things like James Bond or Matthew Broderick to stop thermonuclear devices. (Who can then be defeated by a well-defended confederate fort.) And since it's live, you don't really nead to draw all that well, since you can explain what you're drawing.

Date: 2003-03-24 10:39 am (UTC)
From: [identity profile] magid.livejournal.com
So, this ends up being about the funny places other people's brains are.
Really, much like the blank white cards game :-)
e

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